NEW PATCH!
It's available here and FPC
Another screen translated.
Friday, 29 July 2011
Thursday, 28 July 2011
Summer Lovin'
Still working away. New patch out today with some saves and stuff.
Patch
Fixes Animal & Hawk issues
Translates the "Save/Overwrite/Delete" text in Edit mode
Saves
Complete - I consider this the Official save for my patch. It's OCD and it's my main one. For those not in the know, this save features every wrestler from FPA, FFPW, FP2 and a couple of others. My pride and joy.
Update 2010 - Moves everyone to the correct promotion for 2010
World of Sport - A "Work in progress". It contains some wrestlers from the golden era of British wrestling.
SF - Street Fighter. Some have moves, logic etc. but some are just appearances.
Odds - Almost everything I've created that doesn't fall in the above categories and that I can recall. Some include logic, moves etc. but some are just appearance.
I do have one more save I'm working on based on my small collection of Marvel stuff. I've not been doing much edit stuff recently but this is one I'm aiming for.
All this and more is available HERE! It's also on FPC too if you have an account.
I'm working on the dregs of the translation stuff as well as Dojo mode. If anyone has any suggestions for anything, PLEASE let me know whilst I'm motivated!
Patch
Fixes Animal & Hawk issues
Translates the "Save/Overwrite/Delete" text in Edit mode
Saves
Complete - I consider this the Official save for my patch. It's OCD and it's my main one. For those not in the know, this save features every wrestler from FPA, FFPW, FP2 and a couple of others. My pride and joy.
Update 2010 - Moves everyone to the correct promotion for 2010
World of Sport - A "Work in progress". It contains some wrestlers from the golden era of British wrestling.
SF - Street Fighter. Some have moves, logic etc. but some are just appearances.
Odds - Almost everything I've created that doesn't fall in the above categories and that I can recall. Some include logic, moves etc. but some are just appearance.
I do have one more save I'm working on based on my small collection of Marvel stuff. I've not been doing much edit stuff recently but this is one I'm aiming for.
All this and more is available HERE! It's also on FPC too if you have an account.
I'm working on the dregs of the translation stuff as well as Dojo mode. If anyone has any suggestions for anything, PLEASE let me know whilst I'm motivated!
Wednesday, 27 July 2011
Summer Workshop
Hi all,
Today I've finished a couple of bits and also started working on some new ones too.
First off, today I've finished a save I've decided to call "Odds". The save features edits from previous saves on my Fire Pro Wrestling 1 stuff too. I've not made any progress with my Street Fighter save so I've decided to release that next time I upload anything.
I'm also back to FFPW editing. I've found a couple of sloppy bits and stuff I can improve, so I'm looking in to what I can do. So far I've fixed a couple of the default rosters. For some reasons Khali and KENSO were appearing in a promotion beyond LEGEND and Christopher Daniels was in TNA. I've now moved them back to the default promotions. I've also looking at the Animal/Hawk issue Psapas bought up a couple of weeks ago.
Another addition, I'm fixing various graphics I've imported and edited as well as looking to have a version 1.0 of the logo patch done within the next few weeks.
Today I've finished a couple of bits and also started working on some new ones too.
First off, today I've finished a save I've decided to call "Odds". The save features edits from previous saves on my Fire Pro Wrestling 1 stuff too. I've not made any progress with my Street Fighter save so I've decided to release that next time I upload anything.
I'm also back to FFPW editing. I've found a couple of sloppy bits and stuff I can improve, so I'm looking in to what I can do. So far I've fixed a couple of the default rosters. For some reasons Khali and KENSO were appearing in a promotion beyond LEGEND and Christopher Daniels was in TNA. I've now moved them back to the default promotions. I've also looking at the Animal/Hawk issue Psapas bought up a couple of weeks ago.
Another addition, I'm fixing various graphics I've imported and edited as well as looking to have a version 1.0 of the logo patch done within the next few weeks.
Thursday, 21 July 2011
A Save from Psapas
I'm posting this one for Psapas. Thank you very much for the saves, some nice edits for FPW1, 2 and Final. Thank you for the support!
DOWNLOAD SAVES
DOWNLOAD SAVES
Sunday, 10 July 2011
TigerMask's Game Review Vol. 1
I'm feeling a bit typie today so I'm going to pop down some thoughts and shares for various games I am playing. I'm not playing new stuff so don't hold out for any cutting edge commentary or opinion on the games of today.
Super Scribblenauts (DS)
I feel this game has ignored because people were disappointed with the first in the series. If anyone played Scribblenauts, the control system was a bit of a pain. That was about it.
For those that didn't play, you have a character with a notebook that allows you to spawn any item (Within certain rules) to use to solve a problem and get a star. Super Scribblenauts allows the use of adjectives and brings in two control methods for the player (Touch screen or D-Pad)
I've enjoyed playing it, my first biggest laugh was on the playground screen. Essentially you have a level with no goals or aims that you can mess about in. I spent ages throwing "Sentient Cabbage" at "Stinky Baby" or concocting some kind of torture death with a man held up by rope whilst I slowly lowered him in to a pit of zombies. Fun times.
And if you want to continue to be a dick, the game lets you. On one level I was asked "What wiped out the dinosaurs?" to which I hurled a molotov cocktail at them (Of course I didn't read the level rule that said no weapons :P)
Anyone with a DS should play this.
The World Ends With You (DS)
I have been a big fan of JRPG's for years, probably starting like almost everyone who says that with Final Fantasy 7. TWEWY is a JRPG action RPG based in modern day Shibuya, implementing ideas from various games before. The hardest to grasp aspect of the game is the dual-screen fights (Top screen is controller by Left & Right whilst the bottom uses an array of input methods).
The equipment systems gets you wearing branded clothing and promoting each brand by wearing them, thus increasing the popularity and effectiveness. There is also a badge system, each badge has a power and you use them in the touch screen aspect of fights.
My biggest gripe about the game, like with any JRPG, is the tripe you have to read through to get to the fun stuff. This probably won't sound like the "Thumbs up" I intend it to sound like but the best part of the game is when you finish it. You not only get the option to travel back to previous days or missions but you also get a fast-forward button to skip the awful dialogue.
But despite the story, this game is very fun. Creating an unbeatable character by dressing them in women's clothes and eating Ramen makes it work trying to max out your Bravery.
Doom
Only 17 years late to the party but hay. Again, I've followed Doom since I first played it in 1995 and have rebought it for various different consoles since then. At the moment, I'm currently playing it on the DS via the homebrew emulator. All you need is a DS, flash card and a copy of whichever Doom you want to play. At the moment I've got Ultimate, 2, Final (PS1 Version) and WolfenDoom (Wolf 3D, SoD).
It's not until you go back to it and look, that you realise how awesome it was.
Super Scribblenauts (DS)
I feel this game has ignored because people were disappointed with the first in the series. If anyone played Scribblenauts, the control system was a bit of a pain. That was about it.
For those that didn't play, you have a character with a notebook that allows you to spawn any item (Within certain rules) to use to solve a problem and get a star. Super Scribblenauts allows the use of adjectives and brings in two control methods for the player (Touch screen or D-Pad)
I've enjoyed playing it, my first biggest laugh was on the playground screen. Essentially you have a level with no goals or aims that you can mess about in. I spent ages throwing "Sentient Cabbage" at "Stinky Baby" or concocting some kind of torture death with a man held up by rope whilst I slowly lowered him in to a pit of zombies. Fun times.
And if you want to continue to be a dick, the game lets you. On one level I was asked "What wiped out the dinosaurs?" to which I hurled a molotov cocktail at them (Of course I didn't read the level rule that said no weapons :P)
Anyone with a DS should play this.
The World Ends With You (DS)
I have been a big fan of JRPG's for years, probably starting like almost everyone who says that with Final Fantasy 7. TWEWY is a JRPG action RPG based in modern day Shibuya, implementing ideas from various games before. The hardest to grasp aspect of the game is the dual-screen fights (Top screen is controller by Left & Right whilst the bottom uses an array of input methods).
The equipment systems gets you wearing branded clothing and promoting each brand by wearing them, thus increasing the popularity and effectiveness. There is also a badge system, each badge has a power and you use them in the touch screen aspect of fights.
My biggest gripe about the game, like with any JRPG, is the tripe you have to read through to get to the fun stuff. This probably won't sound like the "Thumbs up" I intend it to sound like but the best part of the game is when you finish it. You not only get the option to travel back to previous days or missions but you also get a fast-forward button to skip the awful dialogue.
But despite the story, this game is very fun. Creating an unbeatable character by dressing them in women's clothes and eating Ramen makes it work trying to max out your Bravery.
Doom
Only 17 years late to the party but hay. Again, I've followed Doom since I first played it in 1995 and have rebought it for various different consoles since then. At the moment, I'm currently playing it on the DS via the homebrew emulator. All you need is a DS, flash card and a copy of whichever Doom you want to play. At the moment I've got Ultimate, 2, Final (PS1 Version) and WolfenDoom (Wolf 3D, SoD).
It's not until you go back to it and look, that you realise how awesome it was.
You've got a lot to learn before you beat me....
Still on the Street Fighter theme, I've uploaded some screen shots to my Photobucket. Now Street Fighter has been done to death but I don't think there has been quite so a complete roster on the GBA versions. I listed the lot before on my previous post but here are a few screens of my favourites:
Quite happy with this one...
Sodom was a bit of a pain and I'd still like to make some changes.
I thought I'd made a perfect Sagat a few years ago but I much prefer this one.
FPR made him easy but he's still a bitch to do on portables. I think I'm close though.
Obviously the main character of this save. I will try to get him so eyes.
These are my favourite edits so far but I have some downright stinkers such as Sakura, Guile and various others. Anyway, work in progress, right?
Subscribe to:
Posts (Atom)